Choosing a Class

After learning what Roleplay is, and creating a Character Biography, the next step is to choose a class. This class will be heavily based on your biography, and the desired profession of your character.

Classes
These classes restrict you to the abilities that are given to each class (Only a miner can use a pickaxe, only a seaman can sail a ship, etc.).


 * Soldier
 * Smite enemies using advanced weaponry, combat skills, and strength.
 * Trader
 * Make a shop, selling your goods and items for money. These goods are top-notch and fetch good coin.
 * Blacksmith
 * Create unique weapons and tools, selling your goods throughout the land using your unique skill set.
 * Seaman
 * Embark on the sea sailing your own ship, while commanding a trusty crew.
 * Brewer
 * This Drink-maker Brews his way to the top, selling this fine liquor to drunken saliors.
 * Engineer
 * Have the great skill set that allows you to make technologic advances like bridges, cannons and gates.
 * Locksmith
 * Make locks that make chests nearly unopenable, or endulge in a dark side equipping the cities criminals.
 * Miner
 * Harness the ability to use a pickaxe to break stone and other ores, which sell for great coin.
 * Farmer
 * As the backbone of the colony, supply the nation with much-needed crops to supply the people.
 * Gatherer
 * Gather the essentials to colonial life: fish, cut down trees, and work leather.